diff --git a/travail_de_groupe/chef_oeuvre/src/render.c b/travail_de_groupe/chef_oeuvre/src/render.c
index 87092b058f1263dc0fbdb6361561e91f16cd86ad..37ac7a4045789c634ec275ef2e8f32c2eecd0296 100644
--- a/travail_de_groupe/chef_oeuvre/src/render.c
+++ b/travail_de_groupe/chef_oeuvre/src/render.c
@@ -23,6 +23,9 @@ SDL_Texture * noHoverTexture;
 SDL_Surface * playerSurface;
 SDL_Texture * playerTexture;
 
+SDL_Surface * playerIdleSurface;
+SDL_Texture * playerIdleTexture;
+
 SDL_Surface * backgroundSurface;
 SDL_Texture * backgroundTexture;
 
@@ -224,6 +227,9 @@ void mainLoop(){
     playerSurface = IMG_Load("Res/character_spritesheet.png");
     playerTexture = SDL_CreateTextureFromSurface(renderer, playerSurface);
 
+    playerIdleSurface = IMG_Load("Res/character_idle_spritesheet.png");
+    playerIdleTexture = SDL_CreateTextureFromSurface(renderer, playerIdleSurface);
+
     backgroundSurface = IMG_Load("Res/background_mat.png");
     backgroundTexture = SDL_CreateTextureFromSurface(renderer, backgroundSurface);