diff --git a/travail_de_groupe/chef_oeuvre/src/render.c b/travail_de_groupe/chef_oeuvre/src/render.c index 87092b058f1263dc0fbdb6361561e91f16cd86ad..37ac7a4045789c634ec275ef2e8f32c2eecd0296 100644 --- a/travail_de_groupe/chef_oeuvre/src/render.c +++ b/travail_de_groupe/chef_oeuvre/src/render.c @@ -23,6 +23,9 @@ SDL_Texture * noHoverTexture; SDL_Surface * playerSurface; SDL_Texture * playerTexture; +SDL_Surface * playerIdleSurface; +SDL_Texture * playerIdleTexture; + SDL_Surface * backgroundSurface; SDL_Texture * backgroundTexture; @@ -224,6 +227,9 @@ void mainLoop(){ playerSurface = IMG_Load("Res/character_spritesheet.png"); playerTexture = SDL_CreateTextureFromSurface(renderer, playerSurface); + playerIdleSurface = IMG_Load("Res/character_idle_spritesheet.png"); + playerIdleTexture = SDL_CreateTextureFromSurface(renderer, playerIdleSurface); + backgroundSurface = IMG_Load("Res/background_mat.png"); backgroundTexture = SDL_CreateTextureFromSurface(renderer, backgroundSurface);