diff --git a/travail_de_groupe/chef_oeuvre/src/render.c b/travail_de_groupe/chef_oeuvre/src/render.c
index 38d69edff20b7fb066c87a8b111058b799d5d507..1d568160ee378a2ddc646a113cbac848d945be02 100644
--- a/travail_de_groupe/chef_oeuvre/src/render.c
+++ b/travail_de_groupe/chef_oeuvre/src/render.c
@@ -348,7 +348,7 @@ void mainLoop(){
         delta = (a - b);
         if (delta > 1000/FPS_TO_GET){
             timer += delta;
-            printf("timer : %f\n", timer/1000);
+            printf("timer : %d\n", (int)timer%1000);
             b = a;
             printf("fps : %f", 1000/delta);
             switch (gameState){
@@ -356,7 +356,7 @@ void mainLoop(){
                     drawMenu();
                     break;
                 case GAME:
-                    if ((int)timer % 20 == 0){
+                    if ((int)timer % 1000 == 0){
                         nextFire(fireList);
                         fireList=spreadFire(fireList);
                         printf("after spread fire : x%d,y%d\n",(fireList->fire).x,(fireList->fire).y);