diff --git a/travail_de_groupe/chef_oeuvre/src/render.c b/travail_de_groupe/chef_oeuvre/src/render.c index 38d69edff20b7fb066c87a8b111058b799d5d507..1d568160ee378a2ddc646a113cbac848d945be02 100644 --- a/travail_de_groupe/chef_oeuvre/src/render.c +++ b/travail_de_groupe/chef_oeuvre/src/render.c @@ -348,7 +348,7 @@ void mainLoop(){ delta = (a - b); if (delta > 1000/FPS_TO_GET){ timer += delta; - printf("timer : %f\n", timer/1000); + printf("timer : %d\n", (int)timer%1000); b = a; printf("fps : %f", 1000/delta); switch (gameState){ @@ -356,7 +356,7 @@ void mainLoop(){ drawMenu(); break; case GAME: - if ((int)timer % 20 == 0){ + if ((int)timer % 1000 == 0){ nextFire(fireList); fireList=spreadFire(fireList); printf("after spread fire : x%d,y%d\n",(fireList->fire).x,(fireList->fire).y);