diff --git a/travail_individuel/Belkhiri/GameOfLife/run b/travail_individuel/Belkhiri/GameOfLife/run
index 13a17de9a1ad72b1deca8dfa33f07eed9336333e..af69540990706f8de4044047d08508fde45a9b9b 100755
Binary files a/travail_individuel/Belkhiri/GameOfLife/run and b/travail_individuel/Belkhiri/GameOfLife/run differ
diff --git a/travail_individuel/Belkhiri/GameOfLife/src/map.c b/travail_individuel/Belkhiri/GameOfLife/src/map.c
index dbceb886b165f160e011084cedf2b790154080ae..e49cf5f029b491fa508497c27ad5d084ca795168 100644
--- a/travail_individuel/Belkhiri/GameOfLife/src/map.c
+++ b/travail_individuel/Belkhiri/GameOfLife/src/map.c
@@ -64,26 +64,4 @@ void addMapToList(int **map)
 {
     mapList[mapListSize] = map;
     mapListSize++;
-}
-
-void checkForCycle()
-{
-    for (int i = 0; i < mapListSize; i++)
-    {
-        int cycle = 1;
-        int j = 0;
-        while (cycle && j < MAPSIZE)
-        {
-            int k = 0;
-            while (cycle && k < MAPSIZE)
-            {
-                if (mapList[i][j][k] != map[j][k])
-                {
-                    cycle = 0;
-                }
-                k++;
-            }
-            j++;
-        }
-    }
 }
\ No newline at end of file
diff --git a/travail_individuel/Belkhiri/GameOfLife/src/map.h b/travail_individuel/Belkhiri/GameOfLife/src/map.h
index 38860804fcbb39456c8cc696e7c490bbd6be7846..cb95414889e3110ee70e5807314a2dcd9436e8e4 100644
--- a/travail_individuel/Belkhiri/GameOfLife/src/map.h
+++ b/travail_individuel/Belkhiri/GameOfLife/src/map.h
@@ -11,7 +11,6 @@ extern int mapListSize;
 void printMap();
 void initMap();
 void writeMap(char* filename);
-void checkForCycle();
 void addMapToList(int ** map);
 int ** saveMapState();
 
diff --git a/travail_individuel/Belkhiri/GameOfLife/src/render.c b/travail_individuel/Belkhiri/GameOfLife/src/render.c
index 43943903857a67be03aca0831646ff1a98adb451..5d0776c0963ac4f2d9c1790dbfbb2704288df73b 100644
--- a/travail_individuel/Belkhiri/GameOfLife/src/render.c
+++ b/travail_individuel/Belkhiri/GameOfLife/src/render.c
@@ -126,17 +126,8 @@ void drawColumns(){
     SDL_RenderCopy(renderer, columnTexture, NULL, &rightRect);
 }
 
-void drawGame(){
-    SDL_RenderClear(renderer);
-    drawBackground();
-    drawBackground2();
-    drawMap();
-    drawColumns();
-    SDL_RenderPresent(renderer);
-}
-
 void drawStable(){
-    char str[20] = "Stable state reached";
+    char str[21] = "Stable state reached";
     SDL_Color textColor = {0, 0, 0};
     SDL_Surface * surface = TTF_RenderText_Solid(RobotoFont, str, textColor);
     SDL_Texture * texture = SDL_CreateTextureFromSurface(renderer, surface);
@@ -150,6 +141,18 @@ void drawStable(){
     SDL_RenderPresent(renderer);
 }
 
+void drawGame(){
+    SDL_RenderClear(renderer);
+    drawBackground();
+    drawBackground2();
+    drawMap();
+    drawColumns();
+    if (stable){
+        drawStable();
+    }
+    SDL_RenderPresent(renderer);
+}
+
 void MainLoop(){
     CreateWindow();
 
diff --git a/travail_individuel/Belkhiri/GameOfLife/src/utility.c b/travail_individuel/Belkhiri/GameOfLife/src/utility.c
index 6a1e6ddfdfb31104c1049212196640d9c504b219..ebb1630d6d0bdf29cf7514338cf137d2d2e71a22 100644
--- a/travail_individuel/Belkhiri/GameOfLife/src/utility.c
+++ b/travail_individuel/Belkhiri/GameOfLife/src/utility.c
@@ -2,6 +2,7 @@
 
 int surviveRule[NB_RULES] = {0, 0, 1, 1, 0, 0, 0, 0, 0};
 int bornRule[NB_RULES] = {0, 0, 0, 1, 0, 0, 0, 0, 0};
+int stable;
 
 int survivingNeighbors(int x, int y){
     int count = 0;
@@ -17,7 +18,7 @@ int survivingNeighbors(int x, int y){
 
 void updateMap(){
     int newMap[MAPSIZE][MAPSIZE];
-    int stable = 1;
+    stable = 1;
     for (int i=0; i<MAPSIZE; i++){
         for (int j=0; j<MAPSIZE; j++){
             int count = survivingNeighbors(j, i);
@@ -38,16 +39,10 @@ void updateMap(){
         }
     }
 
-    if (stable){
-        drawStable();
-    }
-
     for (int i=0; i<MAPSIZE; i++){
         for (int j=0; j<MAPSIZE; j++){
             map[i][j] = newMap[i][j];
         }
     }
-
-    addMapToList(map);
 }
 
diff --git a/travail_individuel/Belkhiri/GameOfLife/src/utility.h b/travail_individuel/Belkhiri/GameOfLife/src/utility.h
index 5d34b4b4e0f3f0122eec2cb91099b02b0de8dab0..f781d11ca1e8175e6b4f8740c227e5b70a78fb92 100644
--- a/travail_individuel/Belkhiri/GameOfLife/src/utility.h
+++ b/travail_individuel/Belkhiri/GameOfLife/src/utility.h
@@ -7,6 +7,7 @@
 
 #define NB_RULES 9
 
+extern int stable;
 void updateMap();