diff --git a/travail_de_groupe/chef_oeuvre/run b/travail_de_groupe/chef_oeuvre/run
index 6fcde40f90a4ae683c5724bc2c84d25da40236f6..de6e5ad8d704c532afd54cc3e4af6d2936d4558d 100755
Binary files a/travail_de_groupe/chef_oeuvre/run and b/travail_de_groupe/chef_oeuvre/run differ
diff --git a/travail_de_groupe/chef_oeuvre/src/gest_event.c b/travail_de_groupe/chef_oeuvre/src/gest_event.c
index 60c7d84772b32c258c2bb867ac5f78d52d73bed0..0c62f08d1e5b833cb178e9538ec7be1f9de27990 100644
--- a/travail_de_groupe/chef_oeuvre/src/gest_event.c
+++ b/travail_de_groupe/chef_oeuvre/src/gest_event.c
@@ -4,9 +4,9 @@ int hover[2];
 int x;
 int y;
 
-int Keys[10];
+int keys[10];
 
-void gestMenu(){
+void manageMenu(){
     SDL_Event event;
     while (SDL_PollEvent(&event)){
             switch(event.type)
@@ -23,19 +23,19 @@ void gestMenu(){
                         continue;
 
                     case SDLK_UP:
-                        Keys[0] = 0;
+                        keys[0] = 0;
                         break;
                     
                     case SDLK_DOWN:
-                        Keys[1] = 0;
+                        keys[1] = 0;
                         break;
 
                     case SDLK_LEFT:
-                        Keys[2] = 0;
+                        keys[2] = 0;
                         break;
 
                     case SDLK_RIGHT:
-                        Keys[3] = 0;
+                        keys[3] = 0;
                         break;
 
                     default:
@@ -51,19 +51,19 @@ void gestMenu(){
                         continue;
                     
                     case SDLK_UP:
-                        Keys[0] = 1;
+                        keys[0] = 1;
                         break;
 
                     case SDLK_DOWN:
-                        Keys[1] = 1;
+                        keys[1] = 1;
                         break;
 
                     case SDLK_LEFT:
-                        Keys[2] = 1;
+                        keys[2] = 1;
                         break;
 
                     case SDLK_RIGHT:
-                        Keys[3] = 1;
+                        keys[3] = 1;
                         break;
 
                     default:
@@ -72,7 +72,7 @@ void gestMenu(){
                     break;
                 
                 case SDL_MOUSEMOTION:
-                        x = (event.motion.x - (ScreenDimension.w - (MAPSIZE * CELLSIZE)) / 2) / CELLSIZE;
+                        x = (event.motion.x - (screenDimension.w - (MAPSIZE * CELLSIZE)) / 2) / CELLSIZE;
                         y = (event.motion.y - 0) / CELLSIZE;
                         hover[0] = x;
                         hover[1] = y;
@@ -82,16 +82,16 @@ void gestMenu(){
                     continue;
             }
     }
-    GestMovement();
+    manageMovement();
     SDL_Delay(5);
 }
 
 
-void *EventLoop(void *arg){
+void *eventLoop(void *arg){
     while(running){
-        switch(game_state){
-            case MENU : gestMenu();break;
-            case GAME : gestMenu();break;
+        switch(gameState){
+            case MENU : manageMenu();break;
+            case GAME : manageMenu();break;
             default:printf("game state fault");break;
         }
     }
diff --git a/travail_de_groupe/chef_oeuvre/src/gest_event.h b/travail_de_groupe/chef_oeuvre/src/gest_event.h
index a1e92d25f009c76aaede9bdbca83a29a949e5e2e..0a2df6da868694b8b5dc3d1585051d702e6fd36c 100644
--- a/travail_de_groupe/chef_oeuvre/src/gest_event.h
+++ b/travail_de_groupe/chef_oeuvre/src/gest_event.h
@@ -6,8 +6,8 @@
 #include "render.h"
 
 extern int hover[2];
-extern int Keys[10];
+extern int keys[10];
 
-void *EventLoop(void *arg);
+void *eventLoop(void *arg);
 
 #endif 
\ No newline at end of file
diff --git a/travail_de_groupe/chef_oeuvre/src/main.c b/travail_de_groupe/chef_oeuvre/src/main.c
index 1212f7af123c71b55e718534ece651727a042e8a..648b0fc15415a2a111b55b8900691b3cae5b0aa9 100644
--- a/travail_de_groupe/chef_oeuvre/src/main.c
+++ b/travail_de_groupe/chef_oeuvre/src/main.c
@@ -1,15 +1,15 @@
 #include "main.h"
 
 int running;
-int game_state;
+int gameState;
 
 
 int main(){
     running = 1;
-    game_state = GAME;
+    gameState = GAME;
     readMapFromFile("map.txt");
     initPlayer();
 
-    MainLoop();
+    mainLoop();
 
 } 
\ No newline at end of file
diff --git a/travail_de_groupe/chef_oeuvre/src/main.h b/travail_de_groupe/chef_oeuvre/src/main.h
index 3580fa2e8aa689a5c95617cb8672474856cc42a8..8c5c5178c9425d21747c33d2e55640ec6f38a032 100644
--- a/travail_de_groupe/chef_oeuvre/src/main.h
+++ b/travail_de_groupe/chef_oeuvre/src/main.h
@@ -24,7 +24,7 @@
 #define GAME 1
 
 extern int running;
-extern int game_state;
+extern int gameState;
 
 
 #endif 
\ No newline at end of file
diff --git a/travail_de_groupe/chef_oeuvre/src/map.h b/travail_de_groupe/chef_oeuvre/src/map.h
index f6b0c73635f72839af1321e38deaee3bb3249b63..a9b6c5820fd075361959bdb42ba62b0bc039233d 100644
--- a/travail_de_groupe/chef_oeuvre/src/map.h
+++ b/travail_de_groupe/chef_oeuvre/src/map.h
@@ -5,8 +5,6 @@
 
 #define MAPSIZE 20
 
-
-
 extern int map[MAPSIZE][MAPSIZE];
 
 void readMapFromFile(char * filename);
diff --git a/travail_de_groupe/chef_oeuvre/src/player.c b/travail_de_groupe/chef_oeuvre/src/player.c
index 83f1033c31f43a3518068aeeb15def464523efb2..7edf5f63a954d58d3246c0115a1ee6ba4e831928 100644
--- a/travail_de_groupe/chef_oeuvre/src/player.c
+++ b/travail_de_groupe/chef_oeuvre/src/player.c
@@ -1,24 +1,24 @@
 #include "player.h"
 
-Player_t player;
+player_t player;
 
 void initPlayer(){
     player.x = 0;
     player.y = 0;
-    player.water_level = 0;
+    player.waterLevel = 0;
 }
 
-void GestMovement(){
-    if(Keys[0] == 1){
+void manageMovement(){
+    if(keys[0] == 1){
         player.y--;
     }
-    if(Keys[1] == 1){
+    if(keys[1] == 1){
         player.y++;
     }
-    if(Keys[2] == 1){
+    if(keys[2] == 1){
         player.x--;
     }
-    if(Keys[3] == 1){
+    if(keys[3] == 1){
         player.x++;
     }
 }
diff --git a/travail_de_groupe/chef_oeuvre/src/player.h b/travail_de_groupe/chef_oeuvre/src/player.h
index 7453a9716e4eb248cd4b08fb985599ed54e0d6ca..2037f22f22c2ca3c1ced24296c41ce9dcb1fbf45 100644
--- a/travail_de_groupe/chef_oeuvre/src/player.h
+++ b/travail_de_groupe/chef_oeuvre/src/player.h
@@ -4,15 +4,15 @@
 #include "main.h"
 #include "gest_event.h"
 
-typedef struct Player{
+typedef struct player{
     int x;
     int y;
-    int water_level;
-} Player_t;
+    int waterLevel;
+} player_t;
 
-extern Player_t player;
+extern player_t player;
 
 void initPlayer();
-void GestMovement();
+void manageMovement();
 
 #endif
\ No newline at end of file
diff --git a/travail_de_groupe/chef_oeuvre/src/render.c b/travail_de_groupe/chef_oeuvre/src/render.c
index d7feabf37a579e8b6cc0a475702675872909288a..4ca25b29e8ccac54f437f60a6d323937e97a522d 100644
--- a/travail_de_groupe/chef_oeuvre/src/render.c
+++ b/travail_de_groupe/chef_oeuvre/src/render.c
@@ -3,8 +3,8 @@
 SDL_Window *window;
 SDL_Renderer *renderer;
 
-TTF_Font *RobotoFont;
-SDL_DisplayMode ScreenDimension;
+TTF_Font *robotoFont;
+SDL_DisplayMode screenDimension;
 
 SDL_Surface * grassSurface;
 SDL_Texture * grassTexture;
@@ -18,16 +18,16 @@ SDL_Texture * hoverTexture;
 SDL_Surface * playerSurface;
 SDL_Texture * playerTexture;
 
-void CreateWindow(){
+void createWindow(){
 
     if (SDL_Init(SDL_INIT_VIDEO) != 0){
         printf("Couldn't create window.");
         exit(EXIT_FAILURE);
     }
 
-    SDL_GetCurrentDisplayMode(0, &ScreenDimension);
+    SDL_GetCurrentDisplayMode(0, &screenDimension);
 
-    window = SDL_CreateWindow("Game Of Life", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, ScreenDimension.w, ScreenDimension.h, SDL_WINDOW_INPUT_GRABBED | SDL_WINDOW_SHOWN | SDL_WINDOW_FULLSCREEN_DESKTOP);
+    window = SDL_CreateWindow("Game Of Life", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, screenDimension.w, screenDimension.h, SDL_WINDOW_INPUT_GRABBED | SDL_WINDOW_SHOWN | SDL_WINDOW_FULLSCREEN_DESKTOP);
 
     if (window == NULL){
         printf("Couldn't create window");
@@ -46,7 +46,7 @@ void CreateWindow(){
         exit(EXIT_FAILURE);
     }
 
-    RobotoFont = TTF_OpenFont("Res/Roboto-Black.ttf", 50);  
+    robotoFont = TTF_OpenFont("Res/Roboto-Black.ttf", 50);  
 
 }
 
@@ -55,7 +55,7 @@ void drawMap(){
     SDL_Rect rect;
     rect.h = CELLSIZE;
     rect.w = CELLSIZE;
-    rect.x = (ScreenDimension.w - (MAPSIZE * CELLSIZE)) / 2; // centers the drawing
+    rect.x = (screenDimension.w - (MAPSIZE * CELLSIZE)) / 2; // centers the drawing
     rect.y = 0;
     for(i = 0; i < MAPSIZE; i++){
         for(j = 0; j < MAPSIZE; j++){
@@ -68,7 +68,7 @@ void drawMap(){
             }
             rect.x += CELLSIZE;
         }
-        rect.x = (ScreenDimension.w - (MAPSIZE * CELLSIZE)) / 2;
+        rect.x = (screenDimension.w - (MAPSIZE * CELLSIZE)) / 2;
         rect.y += CELLSIZE;
     }
 }
@@ -77,7 +77,7 @@ void drawPlayer(){
     SDL_Rect rect;
     rect.h = CELLSIZE;
     rect.w = CELLSIZE;
-    rect.x = player.x  + (ScreenDimension.w - (MAPSIZE * CELLSIZE)) / 2;
+    rect.x = player.x  + (screenDimension.w - (MAPSIZE * CELLSIZE)) / 2;
     rect.y = player.y ;
     SDL_Rect destRect = {32 * (SDL_GetTicks()/200%4), 0, 32, 32};
     SDL_RenderCopyEx(renderer, playerTexture, &destRect, &rect, 0, NULL, SDL_FLIP_NONE);
@@ -90,8 +90,8 @@ void drawGame(){
     SDL_RenderPresent(renderer);
 }
 
-void MainLoop(){
-    CreateWindow();
+void mainLoop(){
+    createWindow();
 
     grassSurface = IMG_Load("Res/grass.png");
     grassTexture = SDL_CreateTextureFromSurface(renderer, grassSurface);
@@ -115,7 +115,7 @@ void MainLoop(){
     double delta = 0;
 
     pthread_t eventThread;
-    if (pthread_create(&eventThread, NULL, EventLoop, NULL) != 0){
+    if (pthread_create(&eventThread, NULL, eventLoop, NULL) != 0){
         printf("Couldn't create thread.");
         exit(EXIT_FAILURE);
     }
@@ -125,7 +125,7 @@ void MainLoop(){
         delta = (a - b) / 1000.0;
         if (delta > 1/FPS_TO_GET){
             b = a;
-            switch (game_state){
+            switch (gameState){
                 case MENU:
                     //Menu();
                     break;
diff --git a/travail_de_groupe/chef_oeuvre/src/render.h b/travail_de_groupe/chef_oeuvre/src/render.h
index f9c35aaa335dedcca4acf6768ead37199122cf18..c3dcee96b1b46f23514dea2d82079ddbb01ba7ad 100644
--- a/travail_de_groupe/chef_oeuvre/src/render.h
+++ b/travail_de_groupe/chef_oeuvre/src/render.h
@@ -6,13 +6,13 @@
 #include "player.h"
 
 #define FPS_TO_GET 60
-#define CELLSIZE (ScreenDimension.h / MAPSIZE)
+#define CELLSIZE (screenDimension.h / MAPSIZE)
 
 extern SDL_Window *window;
 extern SDL_Renderer *renderer;
-extern SDL_DisplayMode ScreenDimension;
+extern SDL_DisplayMode screenDimension;
 
 void drawHover(int x, int y);
-void MainLoop();
+void mainLoop();
 
 #endif 
\ No newline at end of file