diff --git a/travail_de_groupe/jeu_appren_par_renfo/src/ball.c b/travail_de_groupe/jeu_appren_par_renfo/src/ball.c
index 5c73891b50def542e68ea0d99a4605d9871effb2..e6ea79eae9534ab61f1e3eb183735f88dd78c30c 100644
--- a/travail_de_groupe/jeu_appren_par_renfo/src/ball.c
+++ b/travail_de_groupe/jeu_appren_par_renfo/src/ball.c
@@ -7,13 +7,12 @@ void initBall()
 {
     ball.x = 5 * BLOCK_SIZE;
     ball.y = 5 * BLOCK_SIZE;
-    ball.z = player.h/BLOCK_SIZE;
+    ball.z = player.h / BLOCK_SIZE;
     ball.h = 0.5 * BLOCK_SIZE;
-    ball.w = 0.5 * BLOCK_SIZE;    
+    ball.w = 0.5 * BLOCK_SIZE;
     ball.isHit = 0;
     ball.angle = -pi;
     ball.speed = 0;
-
 }
 
 float defineAngle(int canonX, int canonY, int xDropPoint, int yDropPoint)