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Commit c30e84f9 authored by Lilian HERTEL's avatar Lilian HERTEL
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Added base project

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cmake_minimum_required(VERSION 3.1...3.25)
project(GeomAlgo LANGUAGES CXX)
# Find CGAL and its components
find_package(CGAL QUIET)
if (NOT CGAL_FOUND)
message(STATUS "This project requires the CGAL library, and will not be compiled.")
return()
endif()
# Boost and its components
find_package( Boost REQUIRED )
if (NOT Boost_FOUND)
message(STATUS "This project requires the Boost library, and will not be compiled.")
return()
endif()
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})
add_subdirectory(src)
# Geom_algo_TP4_Segmentation_de_maillages
# Exemple de projet CGAL
## Compilation
* se rendre dans le répertoire ```src```, et lancer la commande ```cgal_create_CMakeLists``` pour générer le CMakeLists.txt correspondant aux sources ```.cpp``` disponibles dans ce dossier
* se rendre dans le répertoire ```build```, puis préparer la compilation avec ```cmake ..```
* compiler avec la commande ```make```
## Getting started
## Utilisation
To make it easy for you to get started with GitLab, here's a list of recommended next steps.
Already a pro? Just edit this README.md and make it your own. Want to make it easy? [Use the template at the bottom](#editing-this-readme)!
## Add your files
- [ ] [Create](https://docs.gitlab.com/ee/user/project/repository/web_editor.html#create-a-file) or [upload](https://docs.gitlab.com/ee/user/project/repository/web_editor.html#upload-a-file) files
- [ ] [Add files using the command line](https://docs.gitlab.com/ee/gitlab-basics/add-file.html#add-a-file-using-the-command-line) or push an existing Git repository with the following command:
Le seul programme pour l'instant implémenté est un programme qui calcule le genre d'une surface sans bord à une seul composante connexe. On peut le tester avec la commande suivante, depuis le répertoire ```build```:
```
cd existing_repo
git remote add origin https://gitlab.isima.fr/lihertel/geom_algo_tp4_segmentation_de_maillages.git
git branch -M master
git push -uf origin master
src/genre ../data/cube.off
```
## Integrate with your tools
- [ ] [Set up project integrations](https://gitlab.isima.fr/lihertel/geom_algo_tp4_segmentation_de_maillages/-/settings/integrations)
## Collaborate with your team
- [ ] [Invite team members and collaborators](https://docs.gitlab.com/ee/user/project/members/)
- [ ] [Create a new merge request](https://docs.gitlab.com/ee/user/project/merge_requests/creating_merge_requests.html)
- [ ] [Automatically close issues from merge requests](https://docs.gitlab.com/ee/user/project/issues/managing_issues.html#closing-issues-automatically)
- [ ] [Enable merge request approvals](https://docs.gitlab.com/ee/user/project/merge_requests/approvals/)
- [ ] [Automatically merge when pipeline succeeds](https://docs.gitlab.com/ee/user/project/merge_requests/merge_when_pipeline_succeeds.html)
## Test and Deploy
Use the built-in continuous integration in GitLab.
- [ ] [Get started with GitLab CI/CD](https://docs.gitlab.com/ee/ci/quick_start/index.html)
- [ ] [Analyze your code for known vulnerabilities with Static Application Security Testing(SAST)](https://docs.gitlab.com/ee/user/application_security/sast/)
- [ ] [Deploy to Kubernetes, Amazon EC2, or Amazon ECS using Auto Deploy](https://docs.gitlab.com/ee/topics/autodevops/requirements.html)
- [ ] [Use pull-based deployments for improved Kubernetes management](https://docs.gitlab.com/ee/user/clusters/agent/)
- [ ] [Set up protected environments](https://docs.gitlab.com/ee/ci/environments/protected_environments.html)
***
# Editing this README
When you're ready to make this README your own, just edit this file and use the handy template below (or feel free to structure it however you want - this is just a starting point!). Thank you to [makeareadme.com](https://www.makeareadme.com/) for this template.
## Suggestions for a good README
Every project is different, so consider which of these sections apply to yours. The sections used in the template are suggestions for most open source projects. Also keep in mind that while a README can be too long and detailed, too long is better than too short. If you think your README is too long, consider utilizing another form of documentation rather than cutting out information.
Ce qui produit la sortie suivante:
## Name
Choose a self-explaining name for your project.
## Description
Let people know what your project can do specifically. Provide context and add a link to any reference visitors might be unfamiliar with. A list of Features or a Background subsection can also be added here. If there are alternatives to your project, this is a good place to list differentiating factors.
## Badges
On some READMEs, you may see small images that convey metadata, such as whether or not all the tests are passing for the project. You can use Shields to add some to your README. Many services also have instructions for adding a badge.
## Visuals
Depending on what you are making, it can be a good idea to include screenshots or even a video (you'll frequently see GIFs rather than actual videos). Tools like ttygif can help, but check out Asciinema for a more sophisticated method.
## Installation
Within a particular ecosystem, there may be a common way of installing things, such as using Yarn, NuGet, or Homebrew. However, consider the possibility that whoever is reading your README is a novice and would like more guidance. Listing specific steps helps remove ambiguity and gets people to using your project as quickly as possible. If it only runs in a specific context like a particular programming language version or operating system or has dependencies that have to be installed manually, also add a Requirements subsection.
## Usage
Use examples liberally, and show the expected output if you can. It's helpful to have inline the smallest example of usage that you can demonstrate, while providing links to more sophisticated examples if they are too long to reasonably include in the README.
## Support
Tell people where they can go to for help. It can be any combination of an issue tracker, a chat room, an email address, etc.
## Roadmap
If you have ideas for releases in the future, it is a good idea to list them in the README.
## Contributing
State if you are open to contributions and what your requirements are for accepting them.
For people who want to make changes to your project, it's helpful to have some documentation on how to get started. Perhaps there is a script that they should run or some environment variables that they need to set. Make these steps explicit. These instructions could also be useful to your future self.
You can also document commands to lint the code or run tests. These steps help to ensure high code quality and reduce the likelihood that the changes inadvertently break something. Having instructions for running tests is especially helpful if it requires external setup, such as starting a Selenium server for testing in a browser.
## Authors and acknowledgment
Show your appreciation to those who have contributed to the project.
```
Nombre de sommets: 8
Nombre d'arêtes: 12
Nombre de faces: 6
En supposant que le maillage contienne une unique surface sans bord, alors son genre est de 0
````
## License
For open source projects, say how it is licensed.
## Ajout d'un nouveau programme
## Project status
If you have run out of energy or time for your project, put a note at the top of the README saying that development has slowed down or stopped completely. Someone may choose to fork your project or volunteer to step in as a maintainer or owner, allowing your project to keep going. You can also make an explicit request for maintainers.
Tous les fichiers au format c++ présents dans le répertoire ```src``` seront considérés comme des nouveaux programmes CGAL par la commande ```cgal_create_CMakeLists``` lancée depuis ```src```. Pensez à utiliser un sous-répertoire si vous voulez faire des ```include```.
# This is the CMakeCache file.
# For build in directory: /mnt/local.isima.fr/lihertel/Geom_algo/geom-algo-base-basicPerimAndExport/build
# It was generated by CMake: /usr/bin/cmake
# You can edit this file to change values found and used by cmake.
# If you do not want to change any of the values, simply exit the editor.
# If you do want to change a value, simply edit, save, and exit the editor.
# The syntax for the file is as follows:
# KEY:TYPE=VALUE
# KEY is the name of a variable in the cache.
# TYPE is a hint to GUIs for the type of VALUE, DO NOT EDIT TYPE!.
# VALUE is the current value for the KEY.
########################
# EXTERNAL cache entries
########################
//Build the testing tree.
BUILD_TESTING:BOOL=OFF
//Activate the debug messages of the script FindBoost
Boost_DEBUG:BOOL=OFF
//The directory containing a CMake configuration file for Boost.
Boost_DIR:PATH=/usr/lib/x86_64-linux-gnu/cmake/Boost-1.74.0
//Path to a file.
Boost_INCLUDE_DIR:PATH=/usr/include
//Link with static Boost libraries
CGAL_Boost_USE_STATIC_LIBS:BOOL=OFF
//Display memory and real time usage at end of CTest test outputs
CGAL_CTEST_DISPLAY_MEM_AND_TIME:BOOL=OFF
//Activate the CGAL developers mode. See https://github.com/CGAL/cgal/wiki/CGAL_DEV_MODE
CGAL_DEV_MODE:BOOL=OFF
//The directory containing a CMake configuration file for CGAL.
CGAL_DIR:PATH=/usr/lib/x86_64-linux-gnu/cmake/CGAL
//If set, the ctest command will not skip the tests of the draw
// functions.
CGAL_TEST_DRAW_FUNCTIONS:BOOL=OFF
//Use CGAL with GMPXX: use C++ classes of GNU MP instead of CGAL
// wrappers
CGAL_WITH_GMPXX:BOOL=ON
//Path to a program.
CMAKE_ADDR2LINE:FILEPATH=/usr/bin/addr2line
//Path to a program.
CMAKE_AR:FILEPATH=/usr/bin/ar
//Choose the type of build, options are: None Debug Release RelWithDebInfo
// MinSizeRel ...
CMAKE_BUILD_TYPE:STRING=
//Enable/Disable color output during build.
CMAKE_COLOR_MAKEFILE:BOOL=ON
//CXX compiler
CMAKE_CXX_COMPILER:FILEPATH=/usr/bin/c++
//A wrapper around 'ar' adding the appropriate '--plugin' option
// for the GCC compiler
CMAKE_CXX_COMPILER_AR:FILEPATH=/usr/bin/gcc-ar-10
//A wrapper around 'ranlib' adding the appropriate '--plugin' option
// for the GCC compiler
CMAKE_CXX_COMPILER_RANLIB:FILEPATH=/usr/bin/gcc-ranlib-10
//Flags used by the CXX compiler during all build types.
CMAKE_CXX_FLAGS:STRING=
//Flags used by the CXX compiler during DEBUG builds.
CMAKE_CXX_FLAGS_DEBUG:STRING=-g
//Flags used by the CXX compiler during MINSIZEREL builds.
CMAKE_CXX_FLAGS_MINSIZEREL:STRING=-Os -DNDEBUG
//Flags used by the CXX compiler during RELEASE builds.
CMAKE_CXX_FLAGS_RELEASE:STRING=-O3 -DNDEBUG
//Flags used by the CXX compiler during RELWITHDEBINFO builds.
CMAKE_CXX_FLAGS_RELWITHDEBINFO:STRING=-O2 -g -DNDEBUG
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//Path to a program.
CMAKE_RANLIB:FILEPATH=/usr/bin/ranlib
//Path to a program.
CMAKE_READELF:FILEPATH=/usr/bin/readelf
//Flags used by the linker during the creation of shared libraries
// during all build types.
CMAKE_SHARED_LINKER_FLAGS:STRING=
//Flags used by the linker during the creation of shared libraries
// during DEBUG builds.
CMAKE_SHARED_LINKER_FLAGS_DEBUG:STRING=
//Flags used by the linker during the creation of shared libraries
// during MINSIZEREL builds.
CMAKE_SHARED_LINKER_FLAGS_MINSIZEREL:STRING=
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// during RELWITHDEBINFO builds.
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CMAKE_SKIP_INSTALL_RPATH:BOOL=NO
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CMAKE_SKIP_RPATH:BOOL=NO
//Flags used by the linker during the creation of static libraries
// during all build types.
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//Flags used by the linker during the creation of static libraries
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//Flags used by the linker during the creation of static libraries
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CMAKE_STATIC_LINKER_FLAGS_MINSIZEREL:STRING=
//Flags used by the linker during the creation of static libraries
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GMPXX_INCLUDE_DIR:PATH=/usr/include
//Path to the GMPXX library
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//The directory containing the GMP header files
GMP_INCLUDE_DIR:PATH=/usr/include/x86_64-linux-gnu
//Path to the GMP library
GMP_LIBRARIES:FILEPATH=/usr/lib/x86_64-linux-gnu/libgmp.so
GMP_LIBRARIES_DIR:FILEPATH=/usr/lib/x86_64-linux-gnu
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########################
# INTERNAL cache entries
########################
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