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main.h

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  • main.h 426 B
    #ifndef _MAIN_HEADER_
    #define _MAIN_HEADER_
    
    
    #include <stdio.h>
    #include <stdlib.h>
    #include <string.h>
    #include <time.h>
    #include <unistd.h>
    
    #include <SDL2/SDL.h>
    #include <SDL2/SDL_image.h>
    #include <SDL2/SDL_ttf.h>
    
    #include <pthread.h>
    
    #include "render.h"
    #include "gest_event.h"
    #include "map.h"
    #include "player.h"
    #include "fire.h"
    
    
    #define MENU 0
    #define GAME 1
    
    extern int running;
    extern int gameState;
    
    
    #endif