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Taha Belkhiri authoredTaha Belkhiri authored
render.h 302 B
#ifndef _RENDER_H_
#define _RENDER_H_
#include "main.h"
#include "utility.h"
#include "gest_event.h"
#define FPS_TO_GET 1000/60.0
#define CELLSIZE (ScreenDimension.h/MAPSIZE)
extern SDL_Window *window;
extern SDL_Renderer *renderer;
extern SDL_DisplayMode ScreenDimension;
void MainLoop();
#endif