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main.h 467 B
#ifndef _MAIN_HEADER_
#define _MAIN_HEADER_

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include <unistd.h>

#include <SDL2/SDL.h>
#include <SDL2/SDL_image.h>
#include <SDL2/SDL_ttf.h>

#include <pthread.h>

#include "gest_event.h"
#include "player.h"
#include "ennemy.h"
#include "map.h"
#include "qlearn.h"
#include "render.h"

#define MENU 0
#define GAME 1

extern int running;
extern int game_state;
extern float ***** Q;

#endif